Rubiks cube flip3/16/2023 ![]() H refers to the horizontal slice sandwiched between the top and bottom sides.V refers to the vertical slice sandwiched between the left and right sides.The new moves are used to describe rotations of the middle slices, both the horizontal slice between the top and bottom sides, and the vertical slice between the left and right sides. In order to describe these moves, we need to define two new moves in addition to the old ones. Once the cube is solved, the following moves can be used to rotate the middle-center pieces of specific sides. Still, use the centers as reference, but don't worry about their orientation until the cube is completely solved. If you have pictures, it's a bit harder since the centers are part of each picture and you'll need to look at them to help you determine how to position the corner pieces in step 1 and step 2. ![]() If you just have logos, this is simple since they're easy to ignore. The first step is to solve the cube using the directions given on the solution page, while simply ignoring the orientation of the centers. If your cube has a picture on each face or a logo in the center of each face, some extra moves are required to take care of this. You already saw this, this is the first image right below the title.How to handle pictures or logos on the faces Mnemonic: The first move of the sequence takes the edge at the back of the top face and puts it at the back of the bottom face. You can avoid the flip by replacing the first and last move of step 5 each by a double turn of the back face. Step 5 also flips two of the edges (the shorter arrows). You might avoid needing step 6 by using this extra trick (which is out of scope for this recipe list because it uses the back edge.) Advanced move (not needed for solve): At the end of this stage you are either done or you need to flip some edges where they are. If all 4 are out of place you will need to do this method to get one edge in place, then use that face as the front face. (you can figure this out on your own later.) Step 5: Shuffle the last edgesĭon’t bother remembering the direction, instead remember that 3 repeats return to the first state, so repeating the pattern twice is like going the other way. I could give more rules about which corner to pick to minimize moves, but I’d rather you do a move twice than memorize another fact. Make the correct corner top-right for the next run. The result of the first sequence will be a single corner that is twisted correctly. Pick a corner that is not right, and run the sequence (once or twice). 2 or 4 ? You will need to act twice each time with a different top-right corner. What if you need to twist a different number of corners, i.e. What if you need to “ twist close ” instead of “ twist open ” ? Easy! Just twist open again! (or you could do a mirror image, and keep the top left corner unchanged) Also notice that the edge corner pair is never broken by the active edge moving up and down (this is depicted as the green-orange-white pair in the final illustration) Alternatives: Pay attention to the top right corner, it will ping pong along the top row, always staying in front, always moving out of the way before a side moves up or down Step 4 : Twist 3 cornersĭon’t bother remembering the direction, instead remember that 3 repeats return to the first state, so repeating the pattern twice is like going the other way. (you may have to turn the top and rotate the cube.) (Then rotate the cube so that one is top right) 2 Corners (opposite): pick an arbitrary corner as “Good”, and run the algorithm once, then you’ll be in the 1 corner situation. 2 Corners (adjacent): keep turning, you’ll find a stop with one right corner. You might have: 0 Corners: Keep turning the top face something should line up.
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